Hafsah Arshad, Kinza Anwar, Hafsah Gul Khattak, Imran Amjad, Yaser Majeed

Effect of Brain Training Game on Mild Cognitive Impairment (MCI) in Older Adults

Hafsah Arshad, Kinza Anwar, Hafsah Gul Khattak, Imran Amjad, Yaser Majeed



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ABSTRACT

Aim: To determine effects of Kinect- based games on neurocognitive functions in older adults with mild cognitive impairment.

Methodology: A quasi experimental pre-post trail was conducted on 18 mild cognitive impairment (MCI) older adults. The subjects were recruited to access cognitive impairment through purposive sampling technique. The inclusion criteria were elderly aged ≥ 50 years, both genders, able to read and write, whereas older adults with severe cognitive impairments, neurological disorders and un controlled comorbidities were excluded. Brain training was provided for 30 minutes with 5-minute warm-up time and 5-minute cool-down time for 6 weeks. Blind assessor measured readings at baseline and after six weeks. The outcome measures were Mini-Mental State Examination (MMSE), Montreal Cognitive Assessment (MOCA), Trail making test A & B and verbal fluency test (Semantic &Phonemic). The data was analyzed at baseline and after six weeks of intervention

Results: Significant improvements were observed in post-test measurements (p <0.05) in MMSE, MoCA, TMT A & B and verbal fluency (Semantic &Phonemic) tests after 6 weeks of treatment.

Conclusion: Kinect-based virtual reality games are beneficial in improving cognitive abilities of older adults with mild cognitive impairment.

Keywords: Cognitive training, Mild cognitive impairment, Montreal Cognitive Assessment,



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